Lint issues cleanup

This commit is contained in:
Danylo Dotsenko 2024-01-27 13:31:00 -05:00
parent 7bf0354ef3
commit c26c922642

View File

@ -1,9 +1,8 @@
import './style.css'
import * as THREE from 'three';
import { GLTFLoader, OBJLoader, OrbitControls } from 'three/examples/jsm/Addons';
import { GLTFLoader, OrbitControls } from 'three/examples/jsm/Addons';
let fish: any;
let fishes: any[];
const gltfLoader = new GLTFLoader();
const canvas: HTMLCanvasElement = document.querySelector<HTMLCanvasElement>('#main-canvas')!;
@ -41,9 +40,9 @@ controls.update();
//Create basic shape
const geometry = new THREE.BoxGeometry(1, 1, 1);
const material = new THREE.MeshBasicMaterial({ color: 'red' });
const cube = new THREE.Mesh(geometry, material);
//const geometry = new THREE.BoxGeometry(1, 1, 1);
//const material = new THREE.MeshBasicMaterial({ color: 'red' });
//const cube = new THREE.Mesh(geometry, material);
//scene.add( cube );